Server-side Game Developer roadmap
Five stages · about four months at six hours a week · 22 resources
Build the servers behind multiplayer games.
Leads to roles such as Game Server Developer, Backend Developer.
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The stages
Stage 1: Networking basics
TCP, UDP, latency and sockets.
about 3 weeks 5 lessons and videos inside
You will be able to
- Explain TCP versus UDP trade-offs
- Write a socket server and client
- Measure latency and packet loss
Project
Build a chat server with sockets.
Stage 2: Game server architecture
Authoritative servers, rooms and tick rates.
about 3 weeks 4 lessons and videos inside
You will be able to
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